Recently, I’ve been using a new programming language; that programming language is known as Haxe.
I have used a lot of languages and very often I don’t need a lot of fancy tools, but Haxe has something great in its compilation targets.
Multiple Compilation Targets
Additionally, depending on which platform you choose, you can get a performance boost by compiling to native code.
Awesome right? But there’s more.
Haxe allows you to interface with those target languages and use the code within by using an FFI(Foreign Function Interface) Essentially, it’s a way to use the target language code within your Haxe code before compiling.
The above features are some of the extremely powerful tools available to you when writing programs in Haxe. There are a lot more which we will mention in another blog post.
Until then, hope this helps and good luck game making!