Realism; Gritty And Dark?

Many times in stories and representations of characters in games and movies, we use “realism” to add depth to a character. However, nowadays, that means one thing.   Realism Moody & Dark Nowadays, realism means to add a level of darkness to the...

Clichés Improve Your Writing

Clichés Clichés are used everywhere; they show us day after day. A cliché by definition is an overused phrase or opinion that lacks originality. This definition could be expanded to include common character personalities and other concepts. And, the lack of...

Don’t Start With Your Story

When making a game a good rule to have is to not start with your story first. Now, you might be thinking I’m talking complete blasphemy, but hear me out, because I’ve made that mistake as well.   Tangled By The Story I first started making games with...

Flashbacks

Introduction As developers, the most important thing we have to worry about is the player experience; how our design decisions affect the player. As a player, there is one thing I hate: flashbacks. Flashbacks are scenes that have happened earlier in or before the...

How To Create Good Titles

Titles Titles are one of the most important things a game, movie, or product could have; it’s the signpost that captures people’s interest while surfing through the sea of content. Thus, the question is how to create a good title? A good title needs to...