RPGMakerMV: The Depth Of The Window Class

Introduction The Window’s in RMMV are rather interesting. Today we go into the depth of the Window class. First, let’s discuss what the window class truly is. Windows As Sprites Sprites are containers as we mentioned in a previous post. Since the sprites...

Shaders: A Brief Overview

As gamers get more complex, new technology is used to accomplish certain tasks. Take this example. You’re working on your game, creating multiple sprite sheets for your characters. You have a deadline to meet and although you could have a unique enemy for every...