by Kino | Jul 22, 2019 | Game Dev
When creating games one of the most basic concepts is collision detection. But, what is collision detection? The Essence Of Collisions Collision detection is the art of detecting when an object collides with another object or shape. So essentially, we are checking if...
by Kino | May 17, 2019 | Game Dev
Don’t you just hate dying in your game in one hit? I know I do. I like playing Mario just like the next guy, but having an actual health bar can go a long way depending on what kind of game you’re trying to create. Could you imagine playing Legend of...
by Kino | Apr 11, 2019 | Game Dev
In video games, you have gotta go fast. Normal run speeds just won’t cut it and walking around normally is boring. For us, speed demons orĀ parkour-inspiredĀ folks, having a dash mechanic in our game is a must. But, the question remains is how do you create a dash...
by Kino | Apr 8, 2019 | Dev Blog
THere’s another limiting game engine, called the Script-8. It is very similar to Pico-8. But it has an edge in two categories. The Online Console Similar to Pico-8, it’s a fantasy console. The fantasy console is online-based allowing you to create...