by Kino | Aug 20, 2021 | Dev Blog
Quest indicators are a staple of a lot of PGs and open-world games. You open up the map and it’s filled with interesting markers and objectives for you to participate in. These are very helpful and are a fundamental way to save player’s time in maps and...
by Kino | Aug 18, 2021 | Dev Blog
You may be too young to remember this, but I remember when the only way to evaluate a game was on the art you saw on the box and any screenshots on the back. There were reviews, but they were all from publications, and more often than not, you didn’t have access...