by Kino | Jun 19, 2019 | Game Dev
There are so many programming languages in the world that if you were to do a quick google search you’d end up confused on which one to choose. But, there is a war on what type of language is more productive. Dynamic vs statically typed programming languages. If...
by Kino | Jun 10, 2019 | Game Dev
There’s so much work to do when making a game or product. You have to prioritize what’s important to get done, but everything seems important. Have you been there before; I know I have, but Pareto can help us solve this issue. There’s a rule that...
by Kino | Apr 2, 2019 | Dev Blog
As I work on my small games for NierPixel, I started to recognize how important habits are. Sometimes I would find myself missing a deadline, or not wanting to work on the game that day. This would cascade into an unfinished project. I’m sure you all know where...
by Kino | Mar 28, 2019 | Business
Popular personalities would tell you to create tons of content on multiple Social Media platforms. I can 100% agree with that statement, but the process of creating tons of content does not need to be that hard. Honestly, unless you want to completely give up some...
by Kino | Mar 25, 2019 | Game Dev
Development can take a long period of time. As an individual working on your own game, I’m sure that sucks. I know I feel a twinge of dread thinking about my game taking a year or more to create. Time is your greatest commodity, so you want to do work that...