by Kino | Oct 12, 2019 | Game Dev
When making a game a good rule to have is to not start with your story first. Now, you might be thinking I’m talking complete blasphemy, but hear me out, because I’ve made that mistake as well. Tangled By The Story I first started making games with...
by Kino | May 22, 2019 | Game Dev
if you’re just starting out, you may never have heard of object pooling. But, guaranteed if you’re going to have a lot of objects on the screen, this is key. So, let’s share the secret sauce of object pooling. Object Pooling Explained First,...