by Kino | May 30, 2020 | plugins, RPGMaker
Introduction This plugin allows you to change the experience modifier in your game for the whole party. This allows you to create instances where the player gains no experience for boss battles for example or drastically reduces experience gain during a hard mode...
by Kino | Jan 27, 2020 | Dev Blog
There are games that teach literal lessons. Practical knowledge is always nice to have. I know I learned a lot from games this way. But, I know I learned more from the more deep-rooted lessons games can teach. A Lesson On Life In A Cartridge? You ever play a...
by Kino | Oct 30, 2019 | Dev Blog
“Your players are the lifeblood of your game” – anonymous Recently, I’ve been reading a book on how games affect people both in and out of games. One of the topics mentioned is extremely useful to you as a game creator, especially if you want...
by Kino | Oct 29, 2019 | Game Dev
In most games, quests always start with no points to progression. This can be useful in some cases, but in many cases, it does nothing for you or your players. I’m sure you as a player have skipped over quests entirely simply because they do not have any...
by Kino | Oct 23, 2019 | Game Dev, Tutorials
Have you ever had all your work disappear because of a computer failure? Or, have you ever saved over a document and lose everything? Okay, last one, have you ever had to maintain multiple versions of the same document? All of these in my opinion suck and should be a...