by Kino | Apr 8, 2019 | Dev Blog
THere’s another limiting game engine, called the Script-8. It is very similar to Pico-8. But it has an edge in two categories. The Online Console Similar to Pico-8, it’s a fantasy console. The fantasy console is online-based allowing you to create...
by Kino | Mar 21, 2019 | Game Dev
I’m sure many of you game devs out there have struggled with physics calculations in your game. Today, I’m going to discuss rotating around an object. Personally, I had the same problem and looking at the complex Math explanations didn’t help me....