EIS Random Items
A short script that lets you give items to the player randomly from a list (array) you declare.
This can be good if you want to replicate something like gathering points from Monster Hunter. Or, put a little bit of RNG in the items you wish to give to your player.
- Random Item Gain
- Place the script in your plugins folder with the same name EISRandomItem
- Place it below the system script.
/* //============================================================================= // Functions //============================================================================= * * KR.Helpers.gainRandomItem(array) * This method takes an array of items that you wish to pool from. * After that it will return an item to the player. * * Example: KR.Helpers.gainRandomItem(['weapon', 1, 'item', 1, 'item', 2]); * These are case sensitive and refer to the type of item you want the player * to gain. * * KR.Helpers.setItemGainAmount(Number) * This method takes a number, which is used to set the amount of the item * you gain from the game. * * Example: KR.Helpers.setItemGainAmount(2); * This would set the gain amount permanently to 2 until the game is restarted. * If you want to return it to 1, just say KR.Helpers.setItemGainAmount(1); * * Tip: You can also set a random Item gain like so: * KR.Helpers.setItemGainAmount(KR.Helpers.randomNumber(1, 3)); * You'll get 1 - 3 as the number of items gained. */
Free for both commercial and non-commercial use.
Credit with the name Kino or Endless Illusion Software.
I appreciate you using this script, and I’m glad that it’s able to help you.
If you have any ideas, please feel free to mention them here.