EIS Persistent Switches

EIS Persistent Switches

EIS Persistent Switches Version 1.0.0 Features Persistent game dataPersistent switchesFamiliarityEncoded data when deployed Download Instructions Download the pluginPlace it in your js/plugins/ directoryAdd the Plugin to your PluginManager at the very bottomEnjoy!...
Amaryllis

Amaryllis

A core plugin that functions as an API to improve development speed. Many plugins in the EIS Library will be using this plugin in the future, so download it to ensure a smooth experience. Version 1.2.0 Features Helper FunctionsStream ClassLoad Data via PromisesEvent...
Ada – RPGMakerMV Debugging Script

Ada – RPGMakerMV Debugging Script

Introduction This plugin is designed to help debug your RPGMakerMV game while working with UI or Events. It provides debug information on positions of the windows, mouse, and more. Version 1.0.0 Features Display CoordinatesMapScreenWindowDisplay SizeScreen SizeMap...
EIS Lore Bits

EIS Lore Bits

Introduction Add context-sensitive text information to your RPGMakerMV game with this handy plugin; an alternative to lore bites. They accomplish the same thing, so use the one that suits you better! Version 1.0.0 Features Easy to use.One text file for all your...
EIS Preserve Classes

EIS Preserve Classes

Introduction This plugin allows you to preserve your level when switching classes in RPGMakerMV. It would suck to restart from level one given all the work you put in. Version 1.0.0 Features Preserve class level upon switching classes.Prevents leveling down when...
Rose Visual Novel Tools

Rose Visual Novel Tools

Introduction An awesome new plugin to achieve visual novel based controls in RPGMakerMV. Add this plugin to gain that visual novel atmosphere with text logs, text spinner, backgrounds, and more! This is a part of the new Rose Engine; a collection of plugins that work...
Rose Region Audio

Rose Region Audio

Introduction This plugin allows you to setup audio cues by regions on any map in your RPGMakerMV game! Use this plugin to make your music more dynamic in-game! Version 1.0.0 Features Region audioSetup Audio per region by mapAutomatic fade out of bgm upon moving...
Kinetic Space – Dev Log

Kinetic Space – Dev Log

As I started the journey of Game Development, I started to create small games one after another. Kinetic Space is one of the first ones created in Godot.  You can download the project off Github at the link below. Kinetic Space Link The rest of this post is...
Being Expressive

Being Expressive

When creating any piece of art you often are offering something uniquely you. Whatever form of expression, you’re putting yourself on the line. It’s a melting pot of all the experiences you’ve had prior and any ideas you’ve received from...

Godot 3.2 Is Here

As of now, Godot 3.2 is here and has been released to the public. This release candidate may not be the 4.0 release we’re all waiting for, but there has been a lot of work done in the last 10 months to improve the engine.     Highlights Better...