HaxeFlixel – Decoupling With Signals

HaxeFlixel – Decoupling With Signals

Hey all, today we’re getting into signals in HaxeFlixel and how they allow you to decouple your code, making your life several times easier. You may not know what signals are, but after this you should have a good understanding of how beneficial they can be....
Haxe Introduction To Enums

Haxe Introduction To Enums

Hey everyone, today we’re giving a short introduction to Enums in Haxe and how you can use them to improve your code readability, clarity, and safety. If you’ve come from languages like Java or the .NET family, they should not be a foreign concept to you,...
Haxe Finding Uses For Rest

Haxe Finding Uses For Rest

Hey everyone, recently in 4.2, they added an awesome new feature to the Haxe programming language. Rest has been added to Haxe. If you worked in JavaScript, Reason, or some other languages, you’ve seen the … operator before; that’s rest and Haxe now...
Flixel Camera – Following The Player

Flixel Camera – Following The Player

In Flixel, you have a camera object. This camera gives you a viewport into the world. With the camera, you can control what the camera is focusing on at any given point. Now, how do we have the camera follow the player? Camera Following The camera in Flixel can be set...
Where To Try Out Haxe

Where To Try Out Haxe

Hey everyone, if you wanted to try out Haxe, there is simple way that doesn’t require you to install anything on your computer AT ALL. Try Haxe Features There are some cool things that you can do. You can import Haxe libraries, pick your Haxe target, enable...