Haxe Finding Uses For Rest

Haxe Finding Uses For Rest

Hey everyone, recently in 4.2, they added an awesome new feature to the Haxe programming language. Rest has been added to Haxe. If you worked in JavaScript, Reason, or some other languages, you’ve seen the … operator before; that’s rest and Haxe now...
Flixel Camera – Following The Player

Flixel Camera – Following The Player

In Flixel, you have a camera object. This camera gives you a viewport into the world. With the camera, you can control what the camera is focusing on at any given point. Now, how do we have the camera follow the player? Camera Following The camera in Flixel can be set...
Where To Try Out Haxe

Where To Try Out Haxe

Hey everyone, if you wanted to try out Haxe, there is simple way that doesn’t require you to install anything on your computer AT ALL. Try Haxe Features There are some cool things that you can do. You can import Haxe libraries, pick your Haxe target, enable...
Haxe – Inlining With The Inline Keyword

Haxe – Inlining With The Inline Keyword

Hey everyone, today we’ll be going over inline in Haxe and how it can help you optimize your code. With that said, let’s get started by answering the question of what is inlining? Inlining In Haxe inlining allows you to take methods, properties, and module...
HaxeFlixel – Pathing In Your Game

HaxeFlixel – Pathing In Your Game

Hey everyone, Kino here. Today we’re showing off how to do pathing in Flixel. Yes, Flixel does have pathing out of the box. But, what is pathing, and how do we do it? Pathing Pathing is self explanatory, it follows a set of points to the goal. This can be useful for...