Game Psychology – Currencies And Real Money

Game Psychology – Currencies And Real Money

Currencies are an important part of some video games. How do you let someone know the value of something without a currency? That’s why they are used. Currencies allow you to buy multiple items in-game, and in some cases turn real money into in-game currency. ...
How Customization Increases Player Retention

How Customization Increases Player Retention

“What’s your name?” When I was a kid, I loved prompts like that in video games. Just knowing that I could name my character increased my enjoyment of the game. As game developers, we can use this to increase our player retention and fondness of our...
Social Engineering – Compelling Players

Social Engineering – Compelling Players

People are social creatures that love to interact with other people. Even within a video game this still applies. By having social features in a game, you also can increase player rentention and could get people to play with just a little bit of envy. We are not...
GDScript – Dollar Sign Operator

GDScript – Dollar Sign Operator

When scripting in Godot, there are many components that make up a single game object. For a player object, you may have a sprite component, the kinematic body, and the collision shape. Do you know how annoying it would be if you had to write a script for each node,...
Godot – A Secret About Scripts

Godot – A Secret About Scripts

Scripts at a high level are units of logic you can attach to Game Objects. They allow you to implement functionality within your game. The language scripts are written is known as GDScript. Now, there are some interesting points to remember about scripts — some...
RMMV – The Humble Bitmap

RMMV – The Humble Bitmap

Introduction We talked about sprites as containers, but containers for what? Well, sprites are containers for the humble bitmap. But, what’s a bitmap? Well, today, you’ll find out in detail. Bitmap The Odds And Ends Bitmaps are used to describe the images...