by Kino | Mar 26, 2021 | Programming, Tutorials
Today, we’re doing collisions in Flixel and how you’d set it up using groups. This is powerful, because it allows us to create collision detection logic consistently in the engine on several objects. Want to know how? Let’s get into it. Flixel FlxGroups FlxGroups are...
by Kino | Mar 20, 2021 | plugins, RPGMaker
An RPGMakerMV/MZ plugin that allows you to create Case File Scene in your game. If you wanted to make a game where you could really capture the detective feel in your game, this is it. Additionally, this can be great if you want to do research notes in your game. We...
by Kino | Mar 17, 2021 | Game Dev, Tutorials
Hey all, in this post we’re going over how to add invincibility to your player character in HaxeFlixel. This one is pretty straight-forward. Let’s get into it. Why Invincibility Invincibility frames are an old-school staple. When Marios gets hit in Super...
by Kino | Mar 10, 2021 | plugins, RPGMaker
This plugin adds a small press start button to your title screen to mimic the retro games of the past, prompting you to start the game. Features Adds a press start button before you enter the title screen on MV/MZFont SupportFont Size SupportSize controlsText Options...
by Kino | Mar 8, 2021 | plugins, RPGMaker
This plugin allows you to have an additional pause scene in your game which will allow the user to pause the in-game time while playing. It also allows them to stop the action on the map scene similar to Chrono Cross or any of the old PS1 games. Features Pause in-game...
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