Aseprite API Haxe

Aseprite API Haxe

Today, I have another post for you all related to Haxe and Aseprite. As you may or may not know, Haxe is a language that can compile to many languages. Additionally, one of those languages is Lua. With that said, we have a new project for you related to that. Haxe...
Haxe Build Macro Basics

Haxe Build Macro Basics

Hope you’re having a great day. Today, we’re getting into the nitty-gritty of Haxe black magic, aka Macros. But, let’s describe what macros allow you to do in Haxe. Power Of Macros Macros allow you to write code that generates code. That’s...
RPGMaker Template For Plugins

RPGMaker Template For Plugins

Hey all, recently we created a template for creating plugins for your game in RPGmKaerMV/MZ. This template is designed for use with LunaTea, a framework we worked on for RPGMakerMV/MZ that allows you to have code work across both engines. You use the Haxe programming...
The Start Of My First Big Game

The Start Of My First Big Game

Hey all, today we’re starting on our first big development project as part of the Ship It Game Jam. The idea of the jam is to create a fully functioning game in 3 months. Given that I’ve just started in Game Development, I thought it would be a good...
HaxeFlixel – Fix Overlap Not Registering

HaxeFlixel – Fix Overlap Not Registering

Hey all, here’s a quick tip on how to fix an issue with your hitboxes in Flixel. Let me know if you’ve heard this one before. The Problem Have you ever heard of an issue where you’re working on your game and after your character moves outside the...